As i have spoken before, my Dissertation project is of the Neolithic Long Barrow, reconstructing this historical environment through the Unreal Engine 4. Currently, the creation of the Long Barrow has begun, with various other assets created and awaiting implementation within. There has also been progress with the creation of the Navigational System (Objective Marker System) which is an additional feature within this virtual environment. Here are some recent images of the current development process.
There is still plenty of development to under-go, with various tasks such as re-texturing the landscape, as the satellite image has only been used to correctly position the Long Barrow site, and also due to the minor details of roads, that wouldn't have existed back then. Further updates will be updated upon completion of milestones within the project.
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